The Overseer might be a horrible person, but he's Amata's dad, so you think twice about killing him, same as with all the cops in the vault. So when trouble begins, I'm immediately invested in the story. Those are all real life relatable things. A kind, loving, mild mannered dad that spends time with me, gets me my first gun and reads me passages of the bible. I just don't have that kind of work ethic, specially for such a crappy job.įallout 3 shows me my life in the vault. Tracking down a guy who shot me so I can recover the package he stole, isn't something I'd do. But the only reason I'm following the trail is because that's what the game tells me I need to do. There are roads and landmarks to help guide you. Or I can make my way to Primm, following the road that circles around the Mojave, which is a longer but safer road, and follow my attacker's footsteps. When I start NV, after the tutorial, I talk to a couple people and I get a pretty good sense of the world around me: If I want to get to the Strip, I can travel North, which makes for a short and direct road, but a very dangerous one. But both Bethesda and Obsidian get many things wrong, just not the same things: I think most of NV's problems, of which there are many, can be overlooked due to the fact that Josh and the guys had so little time to develop it. I can't believe no one ever did anything about FO3 animations or the characters appearance. Enjoy them both for what they New Vegas has horrible animations, but the great thing is, I don't have to care there are replacers. The discussion of whether 3 or New Vegas is better is like trying to decide whether apples or oranges are your favorite fruit. Time has both boldened that claim and also weakened it. Just know that Fallout 3 is still beloved by many and was considered a modern classic shortly after it's 2008 release. I see elements of 3 in Cyberpunk 2077 just as much as I see elements of other action RPGs like Mass Effect in it.Īnyway, I'm getting off track. I bet elements of 3, whether some like it or not, in some way or another, influenced some devs from CDPR and other modern gaming companies. Fallout 3 was a highly influential action RPG which has influenced the market today. It didn't become a PS3 and Xbox 360 best seller for nothing, y'know. That being said, 3 really did get it's time in the spotlight from 2008 to 2015. New Vegas starts to really reach it's peak when you get to the Strip, while FO3 is great from the moment you exit the Vault to the moment you end the game, whether that be in the radioactive project chamber or overlooking the destruction of the Adams Air Force Base (or if you're like me, and you always finish the game overlooking a post-apocalypse Earth from your sparkling new spaceship, there's that too.) New Vegas has greater peaks, but 3 is overall much more consistent (at least in it's map design). New Vegas is more of a game you take your time with, while 3 is a game where fun awaits around every corner. That being said, I do think that I had the most fun playing 3 than I did New Vegas. While I think 3 does some things way better than New Vegas does, it's hard to deny that New Vegas, in most of the elements gamers care about, does much better than 3. Yes, 3 had the infamous chicken run, but New Vegas running looks comparable to how Woody from Toy Story runs, or a mentally deficient prospector.ģ modding is not on the scale of New Vegas modding, but it's still far more expansive than most other mod communities, being a Bethesda game (the gold standard of game modding since Bethesda decided to give a pay cut to their playtesters).ģ and NV are difficult subjects for me, almost comparable to my feelings on comparing Dragon Age: Origins and Mass Effect 2. I actually thought that New Vegas had more goofy animations than 3. » General 76 discussion/76 general port request » (FNV) Need mod suggestions for a biker character » Here Are Some Of The Best Mods From GunNetwork » A problem with Drag's NPC Overhaul (Poor Pete!) » Trouble porting (76) model into the game
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